Knife now swings 3 times faster but it's a random thing. Tweaked certain settings to help the lag Proxy mines do less damage but burn for alot longer now. Nuke blast radius lowered by 20% and can only carry 2 at once Speargun rate of fire reverted back to normal Railgun holds 15 rounds now and reloads every 5 Pules nade damage uped but still lower radius Grenade pipe rounds reload after 3 shots Speargun Primary fire reloads after 7 shots
Pulse Rifle bullets do more damage and lose bleeding effect You may not use any of my mods into your mods without asking me.
Blood effects, flares, particles have been reduced alot to see it that can fix the phantom/lag issued encountered before, these changes also help the game run smoother since there are less effects in certain weapons.
Ailen Queen can no longer jump at all and can have limb loss Supposedly fixed the Nuke bug that made ppl see alien auras on their screen after killed by a nuke many times Proxy flame rounds last and hurt a tad longer Grenade Launcher Pipe Rounds damage went down a bit and radius and reloads after 2 and duration while burnt is up a bit All taunt distances have been reveretd to normal to see if that helps some lag issues Shoulder cannon does not lock on and has no visible red dot (stealth weapon now) Sadar rockets emit no light sources now